Using latest Raptr version crashes all OpenGL games.
We're game developers and received a ton of reports in the last few days. Don't know if it only happens on AMD but most reports are on AMD gpus.
I've also submitted a ticket but no response yet.
It crashes in ltv_game32-114279.dll
ltc_game.cpp(2334) OnGameRender Process: 0x0000000F System: 0x0000000F
ltc_game.cpp(2336) OnGameRender Ideal processor is set to 3 (not changing)
ltc_game.cpp(768) QueryVendorIDFromOpenGLDevice Vendor=[ATI Technologies Inc.] VendorID=0x1002 pRenderer=[AMD Radeon (TM) R7 370 Series] DeviceID=0x6811
We're currently working on a fix for this issue. Is this with just using Raptr or is it affected by Plays.tv as well?
Seems to be Plays.tv as well, from what our users tell me. I haven't tried it myself.
Alright, we're taking a look. Thanks for letting us know and feel free and update us on any changes.
EDIT: Do you have the name of some sample games that are being affected?